aGrUM 2.3.2
a C++ library for (probabilistic) graphical models
E_GreedyDecider.h
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51// =========================================================================
52#ifndef GUM_E_GREEDY_DECIDER_H
53#define GUM_E_GREEDY_DECIDER_H
54// =========================================================================
55// =========================================================================
59
60// =========================================================================
61// =========================================================================
62
63namespace gum {
64
74 // ###################################################################
76 // ###################################################################
78
79 public:
80 // ==========================================================================
82 // ==========================================================================
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85 // ==========================================================================
87 // ==========================================================================
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92 // ###################################################################
94 // ###################################################################
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97 public:
98 // ==========================================================================
100 // ==========================================================================
101 void initialize(const FMDP< double >* fmdp);
102
104
105
106 // ###################################################################
108 // ###################################################################
110
111 public:
112 void checkState(const Instantiation& newState, Idx actionId);
113
115
117
118 private:
120 double _sss_;
121 };
122} // namespace gum
123#endif // GUM_E_GREEDY_DECIDER_H
Headers of the Decision Strategy interface.
Headers of the Planning Strategy interface.
A class to store the optimal actions.
Definition actionSet.h:105
void initialize(const FMDP< double > *fmdp)
Initializes the learner.
E_GreedyDecider()
Constructor.
ActionSet stateOptimalPolicy(const Instantiation &curState)
~E_GreedyDecider()
Destructor.
void checkState(const Instantiation &newState, Idx actionId)
<agrum/FMDP/SDyna/IDecisionStrategy.h>
Class for assigning/browsing values to tuples of discrete variables.
<agrum/FMDP/simulation/statesChecker.h>
Size Idx
Type for indexes.
Definition types.h:79
gum is the global namespace for all aGrUM entities
Definition agrum.h:46
Headers of the States Checker class.