aGrUM 3.1.1
a C++ library for (probabilistic) graphical models
IDecisionStrategy.h
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51// =========================================================================
52#ifndef GUM_SDYNA_DECISION_STRATEGY_H
53#define GUM_SDYNA_DECISION_STRATEGY_H
54// =========================================================================
55// =========================================================================
57
58// =========================================================================
59// =========================================================================
60
61namespace gum {
62
71 // ###################################################################
73 // ###################################################################
75
76 public:
77 // ==========================================================================
79 // ==========================================================================
80 virtual ~IDecisionStrategy() = default;
81
83
84 // ###################################################################
86 // ###################################################################
88
89
90 // ==========================================================================
92 // ==========================================================================
93 virtual void initialize(const FMDP< double >* fmdp);
94
96
97
98 // ###################################################################
100 // ###################################################################
102
103
104 virtual void checkState(const Instantiation& newState, Idx actionId) = 0;
105
107
108 virtual ActionSet stateOptimalPolicy(const Instantiation& curState);
109
110 protected:
113
116
118 };
119} // namespace gum
120
121#ifndef GUM_NO_INLINE
123#endif // GUM_NO_INLINE
124#endif // GUM_SDYNA_DECISION_STRATEGY_H
Headers of the MDDOperatorStrategy planer class.
A class to store the optimal actions.
Definition actionSet.h:98
<agrum/FMDP/SDyna/IDecisionStrategy.h>
virtual void checkState(const Instantiation &newState, Idx actionId)=0
const MultiDimFunctionGraph< ActionSet, SetTerminalNodePolicy > * optPol_
virtual void initialize(const FMDP< double > *fmdp)
Initializes the learner.
void setOptimalStrategy(MultiDimFunctionGraph< ActionSet, SetTerminalNodePolicy > *optPol)
virtual ActionSet stateOptimalPolicy(const Instantiation &curState)
virtual ~IDecisionStrategy()=default
Destructor (virtual and empty since it's an interface).
Class for assigning/browsing values to tuples of discrete variables.
Class implementingting a function graph.
Size Idx
Type for indexes.
Definition types.h:79
gum is the global namespace for all aGrUM entities
Definition agrum.h:46