aGrUM 3.1.1
a C++ library for (probabilistic) graphical models
internalNode_inl.h
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40
41#pragma once
42
43
52
54
55namespace gum {
56
57 INLINE
59
60 INLINE
61 Parent::Parent(const Parent& src) = default;
62
63 INLINE
64 void* Parent::operator new(size_t s) { return SmallObjectAllocator::instance().allocate(s); }
65
66 INLINE
67 void Parent::operator delete(void* p) {
69 }
70
71 INLINE
72 bool Parent::operator==(const Parent& comp) const {
73 if ((comp.parentId == this->parentId) && (comp.modality == this->modality)) return true;
74 return false;
75 }
76
77 INLINE
78 Parent& Parent::operator=(const Parent& src) = default;
79
80 INLINE
81 void* InternalNode::operator new(size_t s) {
83 }
84
85 INLINE
86 void InternalNode::operator delete(void* p) {
88 }
89
90 INLINE
92
93 INLINE
94 void InternalNode::setSon(Idx modality, NodeId son) { _nodeSons_[modality] = son; }
95
96 INLINE
97 NodeId InternalNode::son(Idx modality) const { return _nodeSons_[modality]; }
98
99 INLINE
100 Idx InternalNode::nbSons() const { return _nodeVar_->domainSize(); }
101
102 INLINE
104
105 INLINE
106 const Link< Parent >* InternalNode::parents() const { return _nodeParents_.list(); }
107} // namespace gum
Base class for discrete random variable.
InternalNode()
Default Constructor Creates an empty node with no variable attached.
const DiscreteVariable * nodeVar() const
Returns the node variable.
NodeId * _nodeSons_
Table of sons of the node.
const DiscreteVariable * _nodeVar_
Variable associated to such node.
Idx nbSons() const
Returns the number of sons.
NodeId son(Idx modality) const
Returns the son at a given index.
Link< Parent > * parents()
Returns the list of parents.
void setSon(Idx modality, NodeId son)
Sets the node's son.
LinkedList< Parent > _nodeParents_
The list of the node's parent.
static SmallObjectAllocator & instance()
void * allocate(const size_t &objectSize)
Allocates a block.
void deallocate(void *pDeallocatedObject, const size_t &objectSize)
Deallocates an object.
Size Idx
Type for indexes.
Definition types.h:79
Size NodeId
Type for node ids.
Headers of the InternalNode class.
gum is the global namespace for all aGrUM entities
Definition agrum.h:46
Represent a node's parent.
bool operator==(const Parent &comp) const
Parent & operator=(const Parent &src)
Parent(NodeId pi, Idx m)
Class constructor.
NodeId parentId