aGrUM 2.3.2
a C++ library for (probabilistic) graphical models
leafAggregator.h
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40
41
48
49// =========================================================================
50#ifndef GUM_LEAF_AGGREGATOR_H
51#define GUM_LEAF_AGGREGATOR_H
52// =========================================================================
53// =========================================================================
54// =========================================================================
55// =========================================================================
58
59// =========================================================================
60
61namespace gum {
62
70
71
73 public:
74 // ==========================================================================
76 // ==========================================================================
78
79 // ###################################################################
81 // ###################################################################
82 LeafAggregator(NodeGraphPart* idSource, double similarityThreshold);
83
84 // ###################################################################
86 // ###################################################################
88
90
91 // ==========================================================================
93 // ==========================================================================
95
96 // ###################################################################
98 // ###################################################################
99 void addLeaf(AbstractLeaf*);
100
101 // ###################################################################
103 // ###################################################################
105
106 // ###################################################################
108 // ###################################################################
110
112
113 // ==========================================================================
115 // ==========================================================================
117
118 // ###################################################################
120 // ###################################################################
121 void begin();
122
123 // ###################################################################
125 // ###################################################################
126 bool hasNext();
127
128 // ###################################################################
130 // ###################################################################
131 double next();
132
134
135 void update();
136
137 bool needsUpdate() { return _needsUpdate_; }
138
140
141 std::string toString();
142
143 private:
144 void _removeContext_(Idx);
148
150
152
154
156
159 };
160
161
162} /* namespace gum */
163
164
165#endif // GUM_LEAF_AGGREGATOR_H
<agrum/FMDP/learning/datastructure/leaves/abstractLeaf.h>
The class for generic Hash Tables.
Definition hashTable.h:637
Sequence< FusionContext< false > * > _fusionSeq_
void _addInitialPair_(LeafPair *)
void _updateInitialPair_(LeafPair *)
bool updateLeaf(AbstractLeaf *)
LeafAggregator(NodeGraphPart *idSource, double similarityThreshold)
Default constructor.
void removeLeaf(AbstractLeaf *)
HashTable< AbstractLeaf *, Set< LeafPair * > * > _leaf2Pair_
~LeafAggregator()
Default destructor.
NodeGraphPart * _leavesCpt_
FusionContext< true > * _initialContext_
void _removeInitialPair_(LeafPair *)
HashTable< NodeId, AbstractLeaf * > leavesMap()
void addLeaf(AbstractLeaf *)
<agrum/FMDP/learning/datastructure/leaves/leafPair.h>
Definition leafPair.h:69
Class for node sets in graph.
The generic class for storing (ordered) sequences of objects.
Definition sequence.h:972
Headers of the Concrete Leaf class.
Headers of the Fusion Context class.
Size Idx
Type for indexes.
Definition types.h:79
gum is the global namespace for all aGrUM entities
Definition agrum.h:46