aGrUM 3.1.1
a C++ library for (probabilistic) graphical models
fixedAllocator_inl.h
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40
41#pragma once
42
43
52// ============================================================================
54
55// ============================================================================
56
57namespace gum {
58
59 // ============================================================================
60 // Initializes a Chunk object
61 // ============================================================================
62
63 // ============================================================================
64 // Allocates a block of memory
65 // ============================================================================
66
67 // ============================================================================
68 // Deallocates a block of memory
69 // ============================================================================
70
71 // ============================================================================
72 // Releases the allocated memory
73 // ============================================================================
74 INLINE void FixedAllocator::_Chunk_::_release_() { delete[] _pData_; }
75
76 // ############################################################################
77 // @name Constructors / Destructors
78 // ############################################################################
79
80 // ============================================================================
81 // Constructor.
82 // ============================================================================
83 INLINE FixedAllocator::FixedAllocator(const std::size_t& blockSize,
84 const unsigned char& numBlocks) {
85 // GUM_CONSTRUCTOR(FixedAllocator);
86 _blockSize_ = blockSize;
87 _numBlocks_ = numBlocks;
88 _allocChunk_ = _chunks_.begin();
89 _deallocChunk_ = _chunks_.begin();
90 }
91
92 // ============================================================================
93 // Destructor.
94 // ============================================================================
96 for (_Chunks_::iterator chunkIter = _chunks_.begin(); chunkIter != _chunks_.end();
97 ++chunkIter) {
98 chunkIter->_release_();
99 }
100 // GUM_DESTRUCTOR(FixedAllocator);
101 }
102
103 // ############################################################################
104 // @name Allocator / Deallocator
105 // ############################################################################
106
107 // ============================================================================
108 // Allocates a block
109 // ============================================================================
110
111 // ============================================================================
112 // Deallocates a block
113 // ============================================================================
114
115 // ============================================================================
116 // Returns the size of block allocated by this FixedAllocator
117 // ============================================================================
118 INLINE const size_t& FixedAllocator::objectSize() { return _blockSize_; }
119
120} // namespace gum
FixedAllocator(const std::size_t &blockSize, const unsigned char &numBlocks=UCHAR_MAX)
Constructor.
_Chunks_::iterator _deallocChunk_
Last Chunk used for a deallocation.
unsigned char _numBlocks_
The maximum number of blocks a chunk can allocate.
std::size_t _blockSize_
Size of a memory block allocated.
_Chunks_::iterator _allocChunk_
Last Chunk used for an allocation.
const size_t & objectSize()
Returns the size of block allocated by this FixedAllocator.
Headers of gum::FixedAllocator.
gum is the global namespace for all aGrUM entities
Definition agrum.h:46
unsigned char * _pData_
Pointer to the managed memory itself.
void _release_()
Releases the allocated memory.